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ЖУРНАЛЫ // Contributions to Game Theory and Management // Архив

Contributions to Game Theory and Management, 2013, том 6, страницы 200–210 (Mi cgtm118)

A New Characterization of the Pre-Kernel for TU Games Through its Indirect Function and its Application to Determine the Nucleolus for Three Subclasses of TU Games

Dongshuang Houa, Theo Driessena, Antoni Meseguer-Artolab, Bolgárka Mosonic

a University of Twente, Faculty of Applied Mathematics P. O. Box 217, 7500 AE Enschede, The Netherlands
b Department of Economics and Business, Universitat Oberta de Catalunya, Barcelona, Spain
c Faculty of Mathematics and Computer Science, Babes-Bolyai University, Cluj-Napoca, Romania

Аннотация: The main goal is twofold. Thanks to the so-called indirect function known as the dual representation of the characteristic function of a coalitional TU game, we derive a new characterization of the pre-kernel of the coalitional game using the evaluation of its indirect function on the tails of pairwise bargaining ranges arising from a given payoff vector. Secondly, we study three subclasses of coalitional games of which its indirect function has an explicit formula and show the applicability of the determination of the pre-kernel (nucleolus) for such types of games using the indirect function. Three such subclasses of games concern the $1$-convex and $2$-convex $n$ person games and clan games. A clan game with the clan to be s singleton is known as a big boss game.

Ключевые слова: dual representation, indirect function, pre-kernel, $1$- and $2$-convex $n$ person games, clan games, big boss games.

Язык публикации: английский



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