Abstract:
The algorithm for constructing solutions for a class of hierarchical dynamic two-person games in the Stackelberg formulation is stated. The algorithm performance is illustrated by the example of software implementation fulfilled for the nonlinear dynamic Stackelberg game that admits, however, the solution by the indicated algorithm with
a little modification. The obtained results are compared with the analytic solution.
PACS:02.30.Yy, 02.50.Le
Presented by the member of Editorial Board:A. I. Kibzun