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Contributions to Game Theory and Management, 2011 Volume 4, Pages 117–131 (Mi cgtm183)

Socially Acceptable Values for Cooperative TU Games

Theo Driessena, Tadeusz Radzikb

a Faculty of Electric Engineering, Computer Science, and Mathematics, Department of Applied Mathematics, University of Twente, P. O. Box 217, 7500 AE Enschede, The Netherlands
b Institute of Mathematics, Wroclaw University of Technology, 50-370 Wroclaw, Wybrzeze Wyspianskiego 27, Poland

Abstract: In the framework of the solution theory for cooperative transferable utility games, a value is called socially acceptable with reference to a certain basis of games if, for each relevant game, the payoff to any productive player covers the payoff to any non-productive player. Firstly, it is shown that two properties called desirability and monotonicity are sufficient to guarantee social acceptability of type $I$. Secondly, the main goal is to investigate and characterize the subclass of efficient, linear, and symmetric values that are socially acceptable for any of three types (with clear affinities to simple unanimity games).

Keywords: cooperative game, unanimity game, socially acceptable value, Shapley value, solidarity value, egalitarian value.

MSC: 91A12

Language: English



© Steklov Math. Inst. of RAS, 2024