Abstract:
The ongoing digitalization of education requires new ways of presenting information and attention retention mechanisms. The aim of the presented work is to propose a solution for implementing a large language model, which will interactively generate prompts of different types, within an e-learning course on programming. The main approaches are the analysis of existing relatively small language models, the TOPSIS method to select the most appropriate one, prototyping, and the integration of the proposed software solution with the HEI educational system. As a result, a service that can be integrated into learning management systems is presented. The paper also presents the results of testing the models that formed the basis of the presented solution.
Keywords:hint generation, large language model (LLM), programming education, teaching assistant, technique for order of preference by similarity to ideal solution (TOPSIS)