Abstract:
A large number of widely used algorithms for constructing a Delaunay
triangulation are considered. A classification of these algorithms is
proposed. Their performance evaluation is given for the average and worst
cases. Some peculiarities of their realization are discussed. Four data
structures for the representation of triangulation are analyzed. Several
procedures for checking the Delaunay condition and for the triangulation
merging are described.
Keywords:triangulation, computational geometry, computer graphics, grid construction, data structure.