Tang W. et al., “An Efficient Hidden-Line Removal Method Based on $Z$-Buffer Algorithm”, Image Processing. IEEE Int'l Conference, 1 (1994), 20–27
2.
James D., Foley and others, Introduction to Computer Graphics, Addison-Wesley Publishing Company Inc., 1997, 583–588
3.
James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes, Computer Graphics Principles and Practice, Second Edition, Addison-Wesley Publishing Company, Inc., 1992, 649–686
4.
Сафин М. Я., “Прямой метод локализации объектов в двумерном пространстве”, Исследования по информатике, 12, Отечество, Казань, 2007, 124–130